During the holiday break, the TIGSource Devlog Zine got a little make-over, and with it I’ve decided to change its schedule – the zine will now be published every two weeks!
Now that we’re back, you should catch up on the incredibles games in development – new screenshots have been added to Two Brothers, Saturated Dreamers, Jack the Reaper, SpaceHero Command and lots of other cool new games. I’d also recommend you visit Tower of Gorillion‘s forum thread for more screens and info about this new action platformer.
Would you look at all the colors in this week’s issue? In it, we explore the dark corridors of spaceships filled with evil robots in Steam Marines, jump around Another Castle in our brand new jetpack, swim in the crazy seas of Geisha Novia, and skulk creepily in a foggy forest in Stealth Vampire.
There are a ton of new threads in the Devlog section this week. Let’s start with HarvestCraft, a game inspired by Harvest Moon, but with Minecraft‘s creativity aspects, all done in tiny, lovely pixel art. We’re glad to see Fez composer Disasterpeace join the devlog threads with January, a music generation game/tool involving snowflake-licking he’s been working on for a while now. Then there’s Reich, a turn-based strategy game in which you play the axis’ side of World War II – risqué, but quite interesting!
As the month of November ends, we see the Sports game competition nearing completion. Blood Ball, Flog, Home Run and Unicorrida all seem pretty much finished, and we can’t wait to try them out. A surprising addition to the compo roster is Spelunky‘s creator and TIGSource guru Derek Yu’s own entry – a funky tennis game called Boogie Tennis.
Game designers don’t have time for any of that turkey stuff and those pesky Black Friday sales – they’ve got amazing games to make! We’ve got six brand new devlogs in the forums this week – among them the gorgeous tile-based strategy game Oberon’s Court, rocking epic dragons and volcanoes, The Burger Flipper, a point and click adventure game set in a fast food restaurant, and Droidnaught, a first-person dungeon crawler à la Eye of the Beholder, but set in a sci-fi world!
This week, game makers are still working hard on the Sports game making competition, and the list of participants keeps growing. We now have incredibly wide variety in the competition: strategy football (or “Footbrawl”), cake fighting, parkour platforming, rabbits and bees (sic)…
We’re also quite intrigued by some non-sports games on the forums, like Fran Bow, a brutally dark point and click adventure, and Papers, Please, described by its designer as a “dystopian document thriller”.
A new game making competition has begun on the TIGSource forums and the theme is SPORTS! Don’t expect the usual football and hockey games from indie developers though! A month from now, we will be playing a crazy series of sports games, from the hyperviolent (Dodgefist, By the Law of Blades) to the hilarious (Limbolympic).
In this issue, there’s a new simulation RPG called Avant-Garde about life as a painter in Paris. You read that right! Speaking of art, we get concept illustrations for Soulstrand and Burden, plus some nice fan art for The Walled Garden, and other artists showing off their shiny new art in Alienoid Core, Ritus and Aeon.
Don’t mind the huge creepy eyes staring at you in Environmental Station Alpha – focus on all the good stuff on the forums this week! Pixel art western The Wild West, mysterious point and click platformer The Remnant and 4-player arena party game Greedy Piggy Chase (shameless plug!) make their first appearance, while Rock Boshers DX sees a release on Playstation Mobile.
Retro style in in vogue this week with pixel goodness from Misshoni, Sole Gunner and Journey into Hammerdale among others, while top-down run & gun game Venusian Vengeance gets released! On the opposite side of the gaming spectrum, 3D master Orihaus intrigues us again with a new, gorgeous FPS horror game called Aeon.